| Sound Designer
| Audio Engineer
| Composer
I'm Dario Menichetti, sound designer and audio engineer.
What started as a passion, in 2020 became Artifacts Recordings, a post-production studio where I work with artists to turn their ideas into polished songs through recording, mixing and music production.
In the past few years, I began my journey into game audio, working with indie teams as a composer and sound designer. I developed a passion for interactive audio, I started studying and working with audio middleware and game engines, trying to implement audio through scripting and coding.
With a BA in Music Production, whether it's sculpting sounds for a game or fine-tuning a mix, I always try to use my technical background in an original and creative way.
Let's create something together!
Game Credits
Games I sound designed and composed
Audio Implementation
Examples of audio implementation through middleware and game engines
FMOD Implementation
Ho fatto cose buffe su FMOD ho fatto cose buffe su FMOD ho fatto cose buffe su FMOD
Wwise Implementation
Ho fatto cose buffe su Wwise ho fatto cose buffe su Wwise ho fatto cose buffe su Wwise
Unity Implementation
Ho fatto cose buffe su Unity ho fatto cose buffe su Unity ho fatto cose buffe su Unity
Linear Redesign
A collection of linear audio redesign I've done over the years
Weapons Redesign Reel
Linear Audio Redesign di vari scenari con armi pium pium
Prey | E3 Trailer
Linear audio redesign of the Prey trailer with fully reimagined SFX, Italian VO, and new music
Intergalactic | Trailer
Linear Audio Redesign del trailer di Intergalactic
Altro
Boh sicuramente ci metterò altro per ora ci metto solo un bel po' di testo almeno controllo se funziona bene
GET IN TOUCH
Interested in working together?
Drop me an email or fill the form below ~