| Sound Designer

| Audio Engineer

| Composer

Dario Menik photo
ABOUT ME

I'm Dario Menichetti, sound designer and audio engineer.

What started as a passion, in 2020 became Artifacts Recordings, a post-production studio where I work with artists to turn their ideas into polished songs through recording, mixing and music production.

In the past few years, I began my journey into game audio, working with indie teams as a composer and sound designer. I developed a passion for interactive audio, I started studying and working with audio middleware and game engines, trying to implement audio through scripting and coding.

With a BA in Music Production, whether it's sculpting sounds for a game or fine-tuning a mix, I always try to use my technical background in an original and creative way.

Let's create something together!




Audio Implementation

Examples of audio implementation through middleware and game engines

FMOD Implementation

Ho fatto cose buffe su FMOD ho fatto cose buffe su FMOD ho fatto cose buffe su FMOD

Wwise Implementation

Ho fatto cose buffe su Wwise ho fatto cose buffe su Wwise ho fatto cose buffe su Wwise

Unity Implementation

Ho fatto cose buffe su Unity ho fatto cose buffe su Unity ho fatto cose buffe su Unity

Unreal Engine logo Unity logo FMOD logo Wwise logo

Linear Redesign

A collection of linear audio redesign I've done over the years

Weapons Redesign Reel

Linear Audio Redesign di vari scenari con armi pium pium

Prey | E3 Trailer

Linear audio redesign of the Prey trailer with fully reimagined SFX, Italian VO, and new music

Intergalactic | Trailer

Linear Audio Redesign del trailer di Intergalactic

Altro

Boh sicuramente ci metterò altro per ora ci metto solo un bel po' di testo almeno controllo se funziona bene

GET IN TOUCH

Interested in working together?

Drop me an email or fill the form below ~